READ [Arsenal d20 System Weapons Guide and Sourcebook]
L firearms from the arcane Blaster Pistol To The Divine pistol to the divine autocannon modifiable by 11 special abilities and 10 accessories · 8 different types of advanced magical armor · 36 special abilities for armor
· 12 specific suits of armor from Blisskin designer gowns to the divine Paragon Battle Suit · Over 100 types 12 specific suits of armor from Blisskin designer gowns to the Paragon Battle Suit · Over 100 different types grenades explosives launchers missiles and rockets · 2 gun oriented prestige classes · Combat rules options additions and suggestions for maximizing our lethality with the new euipmen. H assault rifles and submachine guns · Litter the apocalyptic wastelands with the dilapidated antiues of a preeminent past · Tempt medieval warriors with antediluvian relics of astonishing power · Provide that one remaining isolated pocket of an ancient civilization with the means to defend itself against the Provide that one remaining isolated pocket of an ancient civilization with the means to defend itself against the of primitive adventurers seeking to despoil it Don't bring a longsword to a gunfight Bring an incinerator Technomagic Arsenal intensifies our d20 campaign
With The Following Euipment · the following euipment · 200 magica. Any sufficiently advanced magic is indistinguishable from technology Arthur C Clark In any sword and sorcery world such a hypothesis is well within the realm of possibility a possibility that ARSENAL helps ou explore Between these covers The Book of the Honda S2000 you will find hundreds of scientifically advanced magic items with technological slant Using themou can · Arm BUG HUNTING COLONIAL MARINES OF A hunting colonial marines of a faring · Supply cybernetic agents with the tools they need to thwart the megacorps · Support the modern battlefields wit.